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Founded Date April 29, 2016
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OpenAI Solved NPC aI Driving in Video Games Half a Decade Ago And Open-sourced It
My understanding is that CDPR received 7 million from EU/Poland gov to develop next-gen AI in video games, specifically CyberPunk 2077 …
It also seems the NPC driving AI in CyberPunk is severely doing not have to the point of nonexistence, undoubtedly NPC cars are generally on a fixed linear ‘rails’ system … which in terms of “AI” is behind even that of GTAIII from decades ago …
But Elon Musk (CEO of Telsa) has actually a nonprofit called that released the skilled neural network and open sourced the code for TRUE AI driving in videogames (here as showcased in GTAV) practically half a years ago … So whats CDPR’s reason after getting 7 million dollars to deal with AI, it couldn’t even carry out a standard driving cars and truck AI that had actually been in GTA games for 3 decades much less enhance upon it with work that had currently been open sourced half a years back ?!
Click to expand …
That’s an AI that establishes a driving design for the players vehicle, not the GTA V npc’s, which I ensure you also utilize mundane pathfinding to operate. Cars in this world aren’t consistent things, they are filled and unloaded dynamically to produce the impression that the world is populated. Where GTA V varies is that there are different conditions these automobiles can be created in leading to interesting interactions when they are let loose, like vehicle mishaps, police goes after, ect.